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General ramblings

A quick one about verbs

A few people have asked about the verbs I’ve decide to use (or more specifically not use) in my game. To those who don’t know what I’m talking about, it’s the text commands in the bottom-left hand side of the screen (“Look at”, “Pick up” etc.). As you can see above, there are only five […]

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Dev

Pre-launch demo poll

As you’re probably aware, I’m feeling my way with a lot of this stuff, so I’d really appreciate your opinions on a couple of things! Click here if you’d like to subscribe to emails about the project.

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Dev

Making a start

This week I have finally started making actual “things” for the demo. Booting up Photoshop to get started on the pixel art for the first couple of scenes, getting them loaded into Visionaire and starting to get some of the rudimentary actions and dialogue linked up. I love an organic process for creating a game. […]

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Dev

Conflict resolution

There is always going to be self doubt in any creative process. But since becoming more heavily involved in point n’ click game dev it’s become increasingly obvious just how many extremely talented and creative game designers there are out there, even in the world of pixel art alone! I mean I’m a designer, I […]

Categories
General ramblings

Am I guilty?

Introducing the game concept and having a discussion about ethics at the same time. There’s an update at the bottom. Ooh err missus. Here’s the game concept for Lucy Dreaming. I don’t want to give away spoilers for how some of the puzzles will work as I’m not 100% sure how much I will make […]

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Dev

Engines ready.

At some point I’m hoping to fund my new game partially via crowdfunding. But convincing the general public that I’m competent enough to deliver something interesting, creative, fun and actually playable will take some doing. I may create an hilarious deadpan video of myself looking like I’m not just desperate to justify my own whimsy. […]

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General ramblings

Sh*t just got real!

Well it looks like this game is actually going to happen now. I’m still new to game development but with the help of the ever-so-lovely point and click and indie game dev communities I’m going to have a stab at making a proper game. Proper game? What are you on about? Oh man, where are […]