Categories
General ramblings

Who loves Lucy?

Lucy Dreaming has had fantastic reviews, both from players (as I type, we still have a 100% positive rating on Steam) and the press alike. Whether it’s on PC, mobile We’ve received tonnes of reviews, here are a few of our favourites so far! TheGamer       9/10 “I’m coming away convinced it’s going on my […]

Categories
General ramblings

Dominic Armato joins Lucy Dreaming cast

Honestly, we’ve been sitting on this news for almost 18 months now! Before we even launched our Kickstarter campaign last year, we approached Dominic Armato (a.k.a. Guybrush Threepwood) and asked him if he’d be interested in lending his vocal talents to our new point & click adventure game Lucy Dreaming. Dom is a brilliant chap. […]

Categories
General ramblings

More support for Lucy

We are absolutely thrilled to announce that we are one of only eleven indie game studios to have been accepted for Round 7 of UK Games Fund funding. What does this mean for Lucy Dreaming? The grant can cover work and expenses from UK-based suppliers, so we can’t put it towards the localisation of the […]

Categories
General ramblings

Being Lucy

Like everyone there are a lot of things I wasn’t expecting about the last 14 months of my life. But sitting in bed under a clothes horse, shrouded in a duvet with a camping light and a microphone. Now that is weird. How on earth did I get here? When the idea of voicing Lucy […]

Categories
Dev General ramblings

Back us on Kickstarter

As many of you will be aware, I have a tendency to waffle a bit in my blog/devlog posts, but really this is juat an announcement and a “thank you”. We’ve actually gone and done it! After months (which quite honestly felt like years) of preparations, we have finally pushed the big, green button and […]

Categories
General ramblings

See you next Tuesday

Wait! Stop right there! The Lucy Dreaming Kickstarter will now be launching on 27th April. Follow it here to be notified when it launches so you don’t miss out on an early-bird discount! OK, now on with the blog… In my preparation for Kickstarter last year I read A Crowdfunder’s Strategy Guide by Jamey Stegmaier. Jamey’s […]

Categories
Dev General ramblings

Kicking & Steaming

I’ve not written a blog post for a few weeks, the main reason being that I’ve been getting a row of ducks organised for launching the demo, promoting it, and subsequently making sure all of my figures add up for the forthcoming Kickstarter campaign. During this process, I also decided to launch Hair of the […]

Categories
General ramblings

I forgot I could draw

At the tail end of last year Tall Story Games was lucky enough to receive a modest grant to afford us some industry-focused business consultancy. We have been working closely with a seasoned industry pro to help us form a solid strategy for launching our fledgling studio. The existing art just wasn’t good enough. Last […]

Categories
Dev General ramblings

So long

I’ve been working on the demo for Lucy Dreaming since May 2020 and have a bit of a confession to make. I actually finished it last year. I managed to get it all designed, voiced, developed and tested all ready to adorn my Kickstarter campaign. The feedback from everyone was very positive, the humour, styling […]

Categories
General ramblings

Tall Story

After AdvXJam in November, I have 3 completed (albeit relatively short) adventure games under my belt. As a result of this, I have started to take things a bit more seriously and have now officially launched Tall Story Games in partnership with my long-suffering wife Emma. This will be the overarching brand that all future […]

Categories
General ramblings

My own AdvXJam Awards

The AdventureX Jam I took part in in November 2020 has had some utterly stellar entries. But here are just a few of my top picks for various reasons. Unrelenting ear worm award Swarm of the Plague Babies by @charlottegore Despite being a beautifully-written and acted piece of hilarious adventure game drama. This entry will […]

Categories
Dev General ramblings

Jammy dodger

Over a two-week period in November, I decided to down tools on Lucy Dreaming for a while and have a go at my first “game jam”. A game jam is a type of challenge where game developers and designers are tasked with building a new game from scratch within a set time period, and within […]

Categories
General ramblings

A community project

After a bit of a crisis of confidence last week where the narrative of the game seemed to have evaporated into an over-complicated and vague nonsense, I brought it back with the help of my wife who managed to talk me down. A sobering reminder to continually involve other people in the creative process to […]

Categories
General ramblings

Amusing myself

After a recent short exchange on Twitter with @DavidBFox about enjoying playing your own games, I felt like it was a good subject to waffle about myself. David sent me a link to a short post of his own on Quora where he spoke about the how the initial elation and joy of seeing your […]

Categories
General ramblings

What do you want?

I greatly enjoyed playing PnC games in my younger days, but in all honesty I’ve not played video games of any sort for a number of years (with the exception of Thimbleweed Park which I never actually completed!) I did get through most of the TellTale PnC games before they put all of their efforts […]

Categories
General ramblings

A quick one about verbs

A few people have asked about the verbs I’ve decide to use (or more specifically not use) in my game. To those who don’t know what I’m talking about, it’s the text commands in the bottom-left hand side of the screen (“Look at”, “Pick up” etc.). As you can see above, there are only five […]

Categories
General ramblings

Am I guilty?

Introducing the game concept and having a discussion about ethics at the same time. There’s an update at the bottom. Ooh err missus. Here’s the game concept for Lucy Dreaming. I don’t want to give away spoilers for how some of the puzzles will work as I’m not 100% sure how much I will make […]

Categories
General ramblings

Sh*t just got real!

Well it looks like this game is actually going to happen now. I’m still new to game development but with the help of the ever-so-lovely point and click and indie game dev communities I’m going to have a stab at making a proper game. Proper game? What are you on about? Oh man, where are […]